Nerana RPG Character Sheet
Status: In Progress / Active / Inactive / Deceased

 

Character Name  

Andrea The White

Player

 

Pregenerated Character

     

Character Portrait

 

 

Description - At a Glance

Andrea is fair skinned, long blonde hair that is usually tied behind her the neck at the nape, and slender of build. Her eyes are very intense and she has a quality that makes people feel at ease in her presense. When she speaks she has a natural charisma totally apart from her natural beauty.

 

Description - Inspection

Andrea's presence tends to inspire people to befriend her and sometimes become enamored or awed by her presence. Cetainly a feeling of serenity seems to emanate from her and seems to be shared among others like it was a flowing thing. If her presence doesn't hold you then her gaze certainly will - there is a quality about her that cannot be quantified with just a few words.

Andrea usually wears black clothing with a silvery holy pattern of Eru stiched into the fabric. Over this is her chainmail armor, along with her scabbarded longsword tied to her belt. She also weilds a shield with the same silver symbol of Eru.

Andrea also wears a small metal amulet (plain metal, not gold or silver) fashioned in the symbol of Magni around her neck.

 

Personality / Demeanor

Good (80)
Valorous (87)
Optimistic (83)

 

Motivation

Heroism

 

 

Public History & Background

Andrea was trained at the Church of Magni at Highland City both in warrior skills and in the focus of her faith and willpower to channel the energy of Magni to perform miraculous results. In particular her focus is to become the nemesis of all demonkind wherever they can be found. Her religious training guides her in the detection of demonkind. Her secondary focus is that of the Paladin's Contemplations - especially where the healing arts is concerned.

Andrea had trained most of her late childhood to adult years in this difficult path but finally managed to gain status as a Protector Paladin.

Shortly after her Paladin ceremony at the Church of Magni, Andrea heard some old tales and references about how a powerful demon known of some kind existed near the Sudern Forest. Eager to prove her status as a Paladin, the Church has quested Andrea with finding any and all evidence of this demon. Does it actually exist?

 

 

Secret Background

This is your secret background

 



Money

Mithril Pieces

0

Platinum Pieces

0

Gold Pieces

0

Silver Pieces

19

Bronze Pieces

1

Copper Pieces

2

Tin Pieces

0

 

Treasure & Magic Items

Lbs

Loc

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Equipment & Treasure

Lbs

Loc

-Longsword (+10 non-magic)

3.5

 

-Normal Shield (+5 non-magic) (25 DB)

10

 

-Basic Clothes (Shirt, Pants, soft leather boots)

4

 

-Holy Symbol of Magni

0.1

 

-Backpack, small

1

 

-Sword belt

1

 

-Chain Shirt & Greaves (AT 14; min MM -15; missile -10; Qu pen -5) (wgt 17)

Worn

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Total Weight (weight allowance: 12.2) 19.6  

Statistics Temp Pot Base
Bns
Race
Bns
Spec
Bns
Total
Bonus

Agility

62 79 +0 +0 +0 +0

Constitution

50 64 +0 +0 +0 +0

Memory

50 81 +0 +0 +0 +0

Reasoning

62 85 +0 +0 +0 +0

Self Discipline

90 94 +5 +2 +0 +7

Empathy

51 85 +0 +0 +0 +0

Intuition

90 100 +5 +0 +0 +5

Presence

80 92 +3 +0 +0 +3

Quickness

75 95 +2 +0 +0 +2

Strength

68 81 +0 +2 +0 +2
Role Traits
Sex

Female

Skin

Fair

Height

5' 5"

Hair

Blonde

Weight

122 lbs

Eyes

Brown

Build

Medium

Age

23y 11m

Sanity:

50 / 50

Fate Points:

4

Grace:

5

Corruption:

1

Appearance: 94 / 94 Realm: Channeling
Status: 5    
Traits Flaws

-Close friends with another Paladin [0] from Protector TP.
-Directed Weapons Master (minor) [10] Longsword is everyman skill.
-Inner Reserve (lesser) [5] add +1 Body Dev to each rank purchased (already figured in progression).
-Power (lesser) [5] 3 extra ranks in base and own realm spells.
-Instinctive Defense [15] +20 DB vs attacks that is aware of; +10 DB otherwise.
-Commanding Demeanor [18] +25 to Leadership; 50% action to instill fear; 25% action to inspire allies (+10 to thier OB/DB).
-Intense Eyes [5] +10 to all skills where I interact with others (Duping, Bribery, Diplomacy, Interrogation, etc). Eyes must be visible to people.
-Look of Eagles [7] allies, troops, friends or retainers recieve +25 RR vs panic and morale while I am well and in sight.

 

-Sense of Duty: to Church of Magni [-10]

 

Experience Points

10,000

Level

1

Develop Points

63

Race

Urban Man

Profession

Paladin

Training Packages: Protector (Demons)

 

Resistance Rolls
(see also Resistance Skills)

Stats

Race

Special

Total

Channeling (3xIn)

+15

+0

+0

+15

Essence (3xEm)

+0

+0

+0

+0

Mentalism (3xPr)

+9

+0

+0

+9

Arcane (In+Em+Pr)

+8

+0

+0

+8

Poison (3xCo)

+0

+0

+0

+0

Disease (3xCo)

+0

+0

+0

+0

Fear (3*Sd)

+21

+0

+0

+21

Cold (no stat)

--

+0

+0

+0

Heat (no stat)

--

+0

+0

+0

Race and Other Statistics

Soul Departure & Recovery

12  Rounds

Recovery Multiplier

X 1

Body Development Progression

0 · 7 · 5 · 3 · 2

PP Development Progression

0 · 6 · 5 · 4 · 3

MP Development Progression 0 · 7 · 6 · 5 · 4

Nightvision / Darkvision

0 ft

Initiative: Physical (d100 + Qu/SD/In)

+14

Initiative: Mental (d100 + SD/Re/In) +13

 


Commonly Used Attacks

Melee Attack / Weapon

OB (Def Split)*

Longsword

45 (34/11)

 

0 (0/0)

 

0 (0/0)

 

 

Ranged / Directed Spell OB

Ranged Attack / Weapon

Point
Blank

Short

Medium

Long

X-Long

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

* undeclared OB/DB split for combat will default to 75/25% of your modified OB total.
Note: Off-Hand attacks are at a -20 OB; Ranges OB values does not incorporate Armor Missile Penalty (see below) but does already incorporate the OB adjustments due to weapon. For ranges of your ranged weapon see the Equipment section above.

 


Armour & Defense

Armour Type

14 - Chain Shirt & Greaves

Missile Penalty

-10

Qu bns – Pnlty

+1 (+6 Qu, -5 armor)

Adrenal Defense

+0

Shield Bonus

+25

Special

+20 (Instinctive Def)

Total DB

46


Movement

Base Move Rate

55 (10% move = 7; 40% = 22)

Base Jump hor/ver

hor 52" (4' 4") / ver 13" (1' 1")

MM-Penalty

-69 (-90 armor, +21 skill)

Weight Penalty

-2

Total Move Adjust. -71
 

Health, Exhaustion & Power Points

Hit points: 

55

Exhaustion Points:  40
Power Points:  17
Mind Points:  7
Recovery
Every 3 Hours: 1 Hits, 1 PP
Every 1 Hour Resting
(Hits: Con/2; PP: SD/2)
1 Hits, 1 PP
Every 3 Hours Sleep
(Hits: 1+[Co/2]; PP: ttl PP/2)
3 Hits, 9 PP

 


Skills

 

Skill Categories

Base
Stats

Dev.
Cost

# of
Ranks

Rank
Bonus

Stat
Bonus

Prof.
Bonus

Spec.
Bonus

Total

Armour · Heavy St/Ag/St 0 0 -15 +4 +5 +0 -6
Armour · Light Ag/St/Ag 0 3 +6 +2 +5 +0 13
Armour · Medium St/Ag/St 0 3 +6 +4 +5 +0 15
Artistic · Active Pr/Em/Ag 0 0 -15 +3 +0 +0 -12
Artistic · Passive Em/In/Pr 0 0 -15 +8 +0 +0 -7
Athletic · Brawn St/Co/Ag 0 1 +2 +2 +5 +0 9
Athletic · Endurance Co/Ag/St 0 1 +2 +2 +5 +0 9
Athletic · Gymnastics Ag/Qu/Ag 0 1 +2 +2 +5 +0 9
Awareness · Perception In/Sd/In 0 Limited +17 +5 +0 22
Awareness · Searching In/Re/Sd 0 1 +2 +12 +5 +0 19
Awareness · Senses In/Sd/In 0 0 -15 +17 +5 +0 -7
Body Development Co/Sd/Co 0 Special +7 +10 +10 27
Combat Maneuvers Ag/Qu/Sd 0 Combined +9 +10 +0 19
Communications Re/Me/Em 0 3 +6 +0 +0 +0 6
Crafts Ag/Me/Sd 0 Combined +7 +0 +0 7
Directed Spells Ag/Sd/Ag 0 0 -15 +7 +0 +0 -8
Influence Pr/Em/In 0 0 -15 +8 +0 +0 -7
Lore · General Me/Re/Me 0 5 +10 +0 +0 +0 10
Lore · Magical Me/Re/Me 0 0 -15 +0 +0 +0 -15
Lore · Obscure Me/Re/Me 0 1 +2 +0 +0 +0 2
Lore · Technical Me/Re/Me 0 0 -15 +0 +0 +0 -15
Martial Arts · Combat Maneuvers Ag/Qu/SD 0 Combined +9 +0 +0 9
Martial Arts · Striking St/Ag/St 0 0 -15 +4 +0 +0 -11
Martial Arts · Sweeps Ag/St/Ag 0 0 -15 +2 +0 +0 -13
Outdoor · Animal Em/Ag/Em 0 0 -15 +0 +0 +0 -15
Outdoor · Environmental Sd/In/Me 0 0 -15 +12 +0 +0 -3
Power Awareness Em/In/Pr 0 2 +4 +8 +0 +0 12
Power Manipulation Em/In/Pr 0 Combined +8 +5 +0 13
Power Point Development (Realm Stat) 0 Special +5 +0 +0 5
Resistance (None) 0 0 -15 +0 +0 +0 -15
Science/Analytic · Basic Re/Me/Re 0 1 +2 +0 +0 +0 2
Science/Analytic · Spec. Re/Me/Re 0 Combined +0 +0 +0 0
Self Control Sd/Pr/Sd 0 1 +2 +17 +0 +0 19
Special Attacks St/Ag/Sd 0 Combined +14 +0 +0 14
Special Defenses (None) 0 Combined +0 +0 +0 0
Click HERE for Spell Category & Spell Lists
Subterfuge · Attack Ag/Sd/In 0 0 -15 +12 +0 +0 -3
Subterfuge · Mechanics In/Ag/Re 0 0 -15 +5 +0 +0 -10
Subterfuge · Stealth Ag/Sd/In 0 0 -15 +12 +0 +0 -3
Technical/Trade · General Re/Me/Sd 0 1 +2 +7 +0 +0 9
Technical/Trade · Profession Re/Me/In 0 Combined +5 +0 +0 5
Technical/Trade · Vocation Me/In/Re 0 Combined +5 +0 +0 5
Urban (all skills everyman) In/Pr/Re 0 5 +10 +8 +0 +0 18
Weapon · 1-H Concussion St/Ag/St 0 0 -15 +4 +10 +0 -1
Weapon · 1-H Edged St/Ag/St 0 3 +6 +4 +10 +0 20
Weapon · 2 Handed St/Ag/St 0 0 -15 +4 +10 +0 -1
Weapon · Missile Ag/St/Ag 0 2 +4 +2 +10 +0 16
Weapon · Missile Artillery In/Ag/Re 0 0 -15 +5 +10 +0 0
Weapon · Pole Arms St/Ag/St 0 0 -15 +4 +10 +0 -1
Weapon · Thrown Ag/St/Ag 0 0 -15 +2 +10 +0 -3

 

 

Armour Skills

Category Cat
Bonus

Ranks

Rank
Bonus

Item
Bonus

Item
Bonus

Spec
Bonus

Spec
Bonus

Total

Armor: Chain

Armour · Medium +15

2

+6

+0

+0

+0

+0

21

Armor: Plate

Armour · Heavy -6

0

-15

+0

+0

+0

+0

-21

Armor: Soft Leather

Armour · Light +13

0

-15

+0

+0

+0

+0

-2

Armor: Rigid Leather

Armour · Light +13

3

+9

+0

+0

+0

+0

22

 

Weapons & Directed Spells Skills

Category Cat
Bonus

Ranks

Rank
Bonus

Item
Bonus

Item
Bonus

Spec
Bonus

Spec
Bonus

Total

Crossbow

Weapon · Missile +16

2

+6

+0

+0

+0

+0

22

Longsword (everyman) (+3)

Weapon · 1-H Edged +20

5 (1)

+15

+10

+0

+0

+0

45

Reverse Stroke

Combat Maneuvers +19

1

+5

+0

+0

+0

+0

24

 

  -15

0

-15

+0

+0

+0

+0

-30

 

Common Skills

Category Cat
Bonus

Ranks

Rank
Bonus

Item
Bonus

Item
Bonus

Spec
Bonus

Spec
Bonus

Total

Alertness

Awareness · Perception +22

2

-15

+0

+0

+0

+0

-30

Body Development

Body Development +27

4

+28

+0

+0

+0

+0

55

Climbing

Athletic · Gymnastics +9

1

+3

+0

+0

+0

+0

12

Hiding

Subterfuge · Stealth -3

0

-15

+0

+0

+0

+0

-18

Lore: Highland City Region

Lore · General +10

3

+9

+0

+0

+0

+0

19

Lore: Highland City Culture

Lore · General +10

3

+9

+0

+0

+0

+0

19

Power Point Development

Power Point Development +5

2

+12

+0

+0

+0

+0

17

Riding (horses)

Outdoor · Animal -15

0

-15

+0

+0

+0

+0

-30

Resistance: Channeling

Resistance -15

0

-15

+0

+0

+0

+0

-30

Resistance: Disease

Resistance -15

0

-15

+0

+0

+0

+0

-30

Resistance: Essence

Resistance -15

0

-15

+0

+0

+0

+0

-30

Resistance: Fear

Resistance -15

0

-15

+0

+0

+0

+0

-30

Resistance: Mentalism

Resistance -15

0

-15

+0

+0

+0

+0

-30

Resistance: Poison

Resistance -15

0

-15

+0

+0

+0

+0

-30

Stalking

Subterfuge · Stealth -3

0

-15

+0

+0

+0

+0

-18

Swimming

Athletic · Endurance 9

1

+3

+0

+0

+0

+0

12

 

Language Skills

Category Cat
Bonus

Ranks

Rank
Bonus

Item
Bonus

Item
Bonus

Spec
Bonus

Spec
Bonus

Total

Language: New Neranian [speak] (native)

Communications +6

10

+30

+0

+0

+0

+0

36

Language: New Neranian [read/write] (native)

Communications +6

8

+24

+0

+0

+0

+0

30

Language: Druidic [speak]

Communications +6

2

+6

+0

+0

+0

+0

12

Language: Druidic [read/write]

Communications +6

1

+3

+0

+0

+0

+0

9

Language: Grey Elvish [speak]

Communications +6

2

+6

+0

+0

+0

+0

12

Language: Grey Elvish [read/write]

Communications +6

1

+3

+0

+0

+0

+0

9

 

  -15

0

-15

+0

+0

+0

+0

-30

 

Other Skills

Category Cat
Bonus

Ranks

Rank
Bonus

Item
Bonus

Item
Bonus

Spec
Bonus

Spec
Bonus

Total

Bribery

Influence -7

0

-15

+0

+0

+10

+0

-22

Contacting (everyman)

Urban +18

2 (1)

+6

+0

+0

+10

+0

34

Diplomacy

Influence -7

0

-15

+0

+0

+10

+0

-22

Duping

Influence -7

0

-15

+0

+0

+10

+0

-22

Interrogation

Influence -7

0

-15

+0

+0

+10

+0

-22

Jousting (everyman)

Special Attacks +14

2 (1)

+10

+0

+0

+0

+0

24

Leadership

Influence -7

0

-15

+0

+0

+35

+0

13

Lie Perception

Awareness · Senses -7

1

+2

+0

+0

+0

+0

-5

Lore: Demon

Lore · Obscure +2

1

+3

+0

+0

+0

+0

5

Lore: specific to Magni religion

Lore · General +10

1

+3

+0

+0

+0

+0

13

Stunned Maneuvering

Self Control +19

1

+3

+0

+0

+0

+0

22

Transend Armor

Power Manipulation +13

1

+5

+0

+0

+20

+0

38

Religion: Magni (occupational) (+2)

Lore · General +10

6 (2)

+18

+0

+0

+0

+0

28

 

  -15

0

-15

+0

+0

+0

+0

-30

 

 


Spells & Magic

Spells

Dev.
Cost

Rank
Bonus

Realm
Bonus

Prof.
Bonus

Spec.
Bonus

Spec.
Bonus

Total

Spells  · Other Realm Base

80

Limited

+5

+0

+0

+0

+5

Spells  · Other Realm Closed

45

Limited

+5

+0

+0

+0

+5

Spells  · Other Realm Open

30

Limited

+5

+0

+0

+0

+5

Spells  · Own Realm Other Base

 

Limited

+5

+0

+0

+0

+5

Spells  · Own Realm Base

6/6/6

Limited

+5

+0

+0

+0

+5

Spells  · Own Realm Closed

10/10

Limited

+5

+0

+0

+0

+5

Spells  · Own Realm Open

8/8

Limited

+5

+0

+0

+0

+5

 

Specific Spell Lists

DevC

Ranks

RankB

Item

Spec

Total

The Hunter (as Own Realm Open)

8/8

4

+4

+0

+0

+9

Holy Shields

6/6/6

1

+1

+0

+0

+6

Holy Arms

6/6/6

1

+1

+0

+0

+6

Exorcism

6/6/6

1

+1

+0

+0

+6

Holy Healing

6/6/6

4

+4

+0

+0

+9

 

0

0

+0

+0

+0

+0

 

Specific Spell Lists

 

Communion (Base)
  1. spellname
  2. spellname
  3. spellname
  4. spellname
  5. spellname
  6. spellname
  7. spellname
  8. spellname
  9. spellname
  10. spellname

 

Exorcism (Base)
  1. Repel Undead I
  2. spellname
  3. spellname
  4. spellname
  5. spellname
  6. spellname
  7. spellname
  8. spellname
  9. spellname
  10. spellname

 

Holy Arms (Base)
  1. Holy Attack I
  2. spellname
  3. spellname
  4. spellname
  5. spellname
  6. spellname
  7. spellname
  8. spellname
  9. spellname
  10. spellname

 

Holy Healing (Base)
  1. Healing I
  2. Flowstop I
  3. Frost/Burn Relief I
  4. Minor Fracture Repair
  5. spellname
  6. spellname
  7. spellname
  8. spellname
  9. spellname
  10. spellname

 

Holy Shields (Base)
  1. Protection Prayer I
  2. spellname
  3. spellname
  4. spellname
  5. spellname
  6. spellname
  7. spellname
  8. spellname
  9. spellname
  10. spellname

 

Inspiring Ways (Base)
  1. spellname
  2. spellname
  3. spellname
  4. spellname
  5. spellname
  6. spellname
  7. spellname
  8. spellname
  9. spellname
  10. spellname

 

The Hunter (Channeling Open)
(Chan. Comp. p 112)
  1. Creature Lore
  2. Hunter's Strike I
  3. Detect Gate
  4. Block Summons I
  5. spellname
  6. spellname
  7. spellname
  8. spellname
  9. spellname
  10. spellname

 

Listname
  1. spellname
  2. spellname
  3. spellname
  4. spellname
  5. spellname
  6. spellname
  7. spellname
  8. spellname
  9. spellname
  10. spellname

 

       

 


 

Psychic Abilities & Powers

 

Psychic Categories

Base
Stats

Dev.
Cost

# of
Ranks

Rank
Bonus

Stat
Bonus

Prof.
Bonus

Spec.
Bonus

Total

Directed Powers Ag/Sd/Ag 0 0 -15 +0 +0 +0 -15
Mind Point Development SD 0 Special +7 +0 +0 7
Psychic · Electrokinesis SD/SD/In 0 0 -15 +0 +0 +0 -15
Psychic · Healing SD/SD/Em 0 0 -15 +0 +0 +0 -15
Psychic · Meta-Psi SD/SD/Pr 0 0 -15 +0 +0 +0 -15
Psychic · Mind Over Matter SD/SD/SD 0 0 -15 +0 +0 +0 -15
Psychic · Photokinesis SD/SD/In 0 0 -15 +0 +0 +0 -15
Psychic · Psychokinesis SD/SD/Pr 0 0 -15 +0 +0 +0 -15
Psychic · Radiokinesis SD/SD/In 0 0 -15 +0 +0 +0 -15
Psychic · Telepathy SD/SD/Em 0 0 -15 +0 +0 +0 -15
Psychic · Thermokinesis SD/SD/Pr 0 0 -15 +0 +0 +0 -15

 

Individual Psychic Skills

Category Cat
Bonus

Ranks

Rank
Bonus

Item
Bonus

Item
Bonus

Spec
Bonus

Spec
Bonus

Total

Mind Point Development

Mind Point Development +7

0

+0

+0

+0

+0

+0

7

 

  -15

0

-15

+0

+0

+0

+0

-30

 

  -15

0

-15

+0

+0

+0

+0

-30

 

  -15

0

-15

+0

+0

+0

+0

-30

 

 


Stat Gain Rolls Record

Stats

Appr

1

2

3

4

5

6

7

8

9

10

11

12

13

14

Ag

+0

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Co

+0

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Me

+0

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Re

+0